Showing posts with label Rogue Stars. Show all posts
Showing posts with label Rogue Stars. Show all posts

4/02/2017

BattleTech and Wee Bit of Rogue Stars

So I'm working on cleaning up some of the mechs that had have piled up and don't have a current home.  My goal is to organize them into companies of different units I like, as well as can stand the color scheme of (I'm looking at you Orloff Grenadiers).  First up is a unit from the Donegal Guards.  This is one the core Lyran Commonwealth units and have a great tradition/flavor built into them with the ties to Ireland on Terra.
4th Donegal Guard Regiment
Colonel Seamus Killkinny

2nd Battalion
Major Claus Hemri 
3rd Company
Captain Jessica Eisenbach, Atlas
Lt. Tobin Hausmann, Zeus
2nd Lt. Sarah Mayhew, Zeus
2nd Lt. Vincent Conroy, Guillotine
1st Lance
Lt. Peter Fitzcairn, Battlemaster
Sonja McTavish, Thunderbolt
Joseph Hyde, Dragon
Stephen St. Jaimes, Dragon
2nd Lance
2nd Lt. Paul Kearns, Griffin
Karen Tierny, Cicada
James Bruce, Cidada
Sean Ceirdwyn, Commando
3rd Lance
2nd Lt. Andrew Fisher, Jaegermech
Emily Bancroft, Trebuchet
Reginald Beckett, Trebuchet
Paul O'Sullivan, Blackjack

It's a nice standard unit of pre=3025 mechs that shows plenty of salvage from clashes against Houses Kurita, Liao, and Marik.  It's fairly balanced as far as weight and throwing power and would do fairly well in a scrap I think.
I also added another model to my Rogue Stars pool of characters.  Every unit of marines needs that grizzled veteran sergeant so I give you Sergeant Major Phillip Fawkes.  I'm still working on a paint scheme idea for these guys so if any of you out there have a great idea, leave me a comment.

That's all for now and I'll see you all next time.

3/26/2017

Rogue Stars

So at the FLGS (well, friendly yes, not super Local anyway), Rogue Stars is starting to get to be fairly popular.  I played around with several themes and lists on paper only to discover my idea for each team was going to be super hard to represent in miniatures available or easily attainable.  So finally I just threw all my ideas out and started going through the miniatures I DID have and go for an idea based on that.  And it worked.  Culling through my small group of Imperial Guard (Yeah, I said it and not Adeptus Whatevericus), I pulled enough minis that I like to give a good pool of models to implement a force with some spares in case of character death or just the need to swap things on the list up occasionally.
Now the lists played so far are 2 Pirate Crews and a Star Cops unit so I knew I didn't want to do either of those.  What I did instead was a Mercenary crew based on the old English East India Tea Company.  Thus His Scottish Majesty's East Galactic Trade Company was born, enlisting Royal Scottish Marines as the muscle of the company.
This trading company, based in Inverness, Scotland, establishes trade routes and outposts of trade for Scottish space lines and merchants ... and they establish them one way or another.  The Royal Oak is an armed merchant cruiser with a trade representative aboard duly sanctioned by His Royal Scottish Majesty's government for actions ranging from trade negotiations to armed privateer actions.  A company of Royal Scottish Marines is also embarked for the protection of the vessel as well as EGTC interests.
L to R: McTavish, Forsythe, and Sharpe
Star Cruiser Royal Oak
Captain Richard Forsythe, Commanding officer
Commander Ian Sharpe, Executive Officer
Sir Conner MacTavish, EGCT Representative
L to R: Duncan, Hollister, and Fisher
3rd Company, 44th Battalion (Coldstream Guards), Royal Scottish Marine Corps
Captain Duncan Enwright, Commanding Officer
2nd Lt. Edmund Hollister, Communications Officer
2nd Lt. Dr. Andrew Fisher, Medical Officer
Coporals
Privates
Corporal Victor Haig
Corporal Nathaniel Lockesly
Private Jacob Hearns
Private Lloyd Bancroft
Private Colin Holmes
Private James O'Donnell
Private Douglas Crowelly
Private Oliver MacGuire
Private Paul Yeats

Now the roster for a game has around 5 or 6 models in it, so as I said, plenty of extra models to play around with and some room to do a few other specialists to add to the unit as well.  I think the theme is fun enough as well to have some running adversarial relations with some of the other crews as well.  I should make it up there this coming Saturday and hopefully I'll get my first game of this in.

So that's all for now and I'll see you all next time.  Thanks for reading.