7/08/2014

X-Wing

So I got a couple games of X-Wing in this afternoon against Archon Vortil.  The first game I took Corran Horn E-Wing, Luke X-Wing, and Tycho A-Wing while AV took an Imperial list with 4 Tie Fighters and the Lamda Shuttle.  Corna's double attack option came in all sorts of handy and I soon was clearing out Ties at a good clip.  Tycho ended up in a spot where he had to fly off the table and then the Lamda flew off the table with just a single hull point left.
Second game I took Wedge X-Wing, Corran E-Wing, and a Biggs X-Wing.  This time I was up against a rebel list with a heavily upgraded YT and a heavily upgraded Y-Wing.  I managed to pound the Y-Wing early and often which did it in.  Wedge got stuck on the board edge trying to maneuver for a shot and had to fly off the board, and then Corran finally got shot down.  At this point I had a Biggs with no shields and AV's YT was down to just a couple hull points.  With an upgrade allowing YT to boost, I had a hard time getting a shot off at him while an astromech that was letting Biggs burn a target lock to force attacking rerolls let him survive.  I finally took a chance and did a red maneuver to get a shot on the freighter while hoping to survive, but just managed to get shot down before I could do the same to him.
All in all, a couple quick enjoyable games.  I'm definitely sold as a Corran Horn E-Wing fan.  I need to get the YT upgrade pack though.  The shield and hull upgrade cards in though I could definitely have used, so that's the next thing on the want list for X-Wing.  And a second E-Wing.  Love the E-Wing.

That's all for now, and I'll be up in JC this Saturday for some more X-Wing.

6 comments:

  1. I need to try this game out! I the ships all look incredibly cool and I hear nothing but positive things about it.

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    1. It's a good skirmish game with lots of customization for interesting combos. In a three hour stretch AV and I got in 2 games at 100 points, and that was taking it slow and casual with plenty of chatting. You can easily crank out a lot of games if you wanted to.

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  2. I'm on the fence. I really want several of the ships, but despite all that I've read about the game (which admittedly is a lot), nothing has made me think: yeah I need to play this!' yet..

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  3. I have heard A LOT of first hand testimonials. It will be awhile I think before I can financially justify getting into this though.

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  4. It's fun, less ambiguous rules than 40k, and cheaper. One could buy the box set and a good fleet for less than the cost of a codex and supplement ( which is a requirement these days). Best way to get off the fence is to play it. I was very much set against starting another game, but after playing it I went right out and got a starter and 4 ships.

    It's simple enough rules that my 8 and 10 year olds enjoy playing. Plus the games go quick ( one hour as opposed to 2+ hours for 40k), and far far less to transport.

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    1. I agree with everything Voril says - with bells on!

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